/*!*************************************************************************************************************************************************************************************************************************************************************************!*\
  !*** css ./node_modules/next/dist/build/webpack/loaders/css-loader/src/index.js??ruleSet[1].rules[15].oneOf[10].use[2]!./node_modules/next/dist/build/webpack/loaders/postcss-loader/src/index.js??ruleSet[1].rules[15].oneOf[10].use[3]!./components/specular-rim.css ***!
  \*************************************************************************************************************************************************************************************************************************************************************************/
/*
 * The canvas reaches past the button so the glow can bleed outside its edge.
 * z-index 1 rather than the original's stacking: this sits over a button that
 * has its own opaque fill, so the rim has to draw on top of that fill, and the
 * label has to draw on top of the rim.
 */
.specular-rim {
  position: absolute;
  inset: -20px;
  pointer-events: none;
  z-index: 1;
}

.specular-rim canvas {
  display: block;
  width: 100%;
  height: 100%;
}

